Skins and Skinning

   

It's called Eye-Candy, and it makes the game more enjoyable.  In the 3D world of gamming 3d modelers make what is called a mesh of Weapons, vehicles, buildings and more. Once the model is completed it must be shinned to cover the model mesh.  The more detailed & realistic  the skin the better it will look in the game. 

While I do not do modeling or make original skins I do enjoy changing and adding things to an existing .dds skin file.  In this Mod you will find where I have added Camouflage to weapons & vehicles to suit the environment, like Desert, Woodlands, Snow, and Night Ops.  I have also added signage changes seen in most maps as well as many Bill Boards with our own DCBB Content.  Even small things like the DCBB Patch added to the uniforms of the German Team, and bullet holes where there were none before.

In the left Nav-Bar you will find links to examples of some of my skinning.

   

Example of a HK21 Snow Skin .dds File
by Bama

   

woodland

Snow
Two Example of the GER HN90 Transport Helicopter.
by the POE2 Development Team