They Depended on Each Other, and The World Depended on Them!

 

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DCBB SERVER STATUS | GAME & PLAYER SEARCH | SERVER STATS | TEAM SPEAK SERVER

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NEWS & INFORMATION

New DCBB Web Site

30, November 2004 Anouncement

Within the next week or so this web address will be forwarded to our new web site at www.dcbbclan,com.  You will still be able to reach our web site using the old domain name, however some of the links on this site will not work, only the index page.  Of course this all depends on how I set it up.

The new DCBB web site will be a PHPNUKE web with all the bells and whistles to include virtual War.  I'm hoping the new web will take the load off myself, and enable each member to input his own profile information, and with V-War it should be much easer to keep up with Clan matches, TWL, Cal, and simple scrimmages.  Once it's up and running we will still be tweaking and adding features, so this is the time for any suggestions from the Membership.  Everyone can thank [DCBB]Dude for the new web, he's paying for it.  Well, I did pay for the domain name. 

DUMB, & DUMBER - The Battlefield Server Admin.

27, August 2004 Short Rant

I've been playing this game for almost two year now as most of the on-line players of today.  BattleField 1942 & Desert Combat will have their 2nd Birthday in September and October.  The game is getting old by PC Game standards, but there are still thousands who enjoy this game and all the spin-off mods. Now you would think that all of the Server Admins would by now have some kind of understanding of how the game is played, but alas nooo!  We still have Dumb and Dumber out there in far to great a number.  What do I mean by this?  .........Continue

The AMERICAN REBELS MERGE With The DCBB

29, July 2004 Short Editorial

On Wednesday afternoon after a week of talks and working out the details the the American Rebels Clan "-(AR)-" have merged with the DCBB. Their active Leader -(AR)-dude is now [DCBB]dude. This merger bringers to the DCBB the talent of ten new members all experienced in official ladder play, and all eager to do battle with other clans.

We welcome these players into our band of brothers: [DCBB]dude, [DCBB]Disciple, [DCBB]Methos, [DCBB]Nitrous, [DCBB]Rage, [DCBB]BullDog, [DCBB]Silpheed, [DCBB]Solidus, [DCBB]1cehawk, and [DCBB]Whidawg.

As many of you may know ........ Continue

Serving up a Dish of Desert Combat Hot or Cold.

2, July 2004 Short Editorial

"Servers, Players, and Server Administrators, the good & the bad"

Desert Combat on-line game servers are a mixed bag to say the least. I'm not talking about the maps or mod types played, I'm going to talk about who is behind the servers. On any given day or night you can find 2,400+ servers running Battlefield 1942, Desert Combat or one of it's lesser modifications. So who is behind these so called free public game servers? First of all they are not free! Someone has paid good money for each server on-line, and that someone runs his server the way he or she wants too. Every time you start up a game and join a public server you must remember it's not really a public server. The fact is every server you join is leased or owned by someone, and usually about 95% of the time belongs to a Clan. If it were not for the clans of Desert Combat the so called Pick-up player would not have a server to play on. So first of all remember that your a guest on the server, and subject to that servers rules and regulations................

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Clan Battle: -DbD- vs DCBB  JUNE 27th - Results

28, June 2004

Yet another clash with the -DbD- was held last night Sunday the 27th, and a bloody affair it was.  While we beat them soundly, I must admit they have improved tremendously.  They never stopped coming at us, by the time we cleared a flag there were more of them infiltrating the same flag area.  It took everything we had to over come the -DbD- last night.  The overall Ticket count which we use in determining the winner for the 4 matches was DCBB 452 to the -DbD- 56.
We were challenged more so in the map Bocage.  This is one map......

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Clan Battle: *DFH* vs DCBB  JUNE 19th - Results

21, June 2004

On Saturday night June 19th the DCBB met the *DFH* "Dogs From Hell" in answer to a battle challenge.  We played 2 maps, Kharkov Day 2 & Basrah's Edge.  The *DFH* leadership wanted a 12 -vs- 12 and showed up with 9 members.  The contest was played 11 -vs- 9, however it would have made no difference if it was the other way around.  The skill and battle plan of the DCBB was to much for the *DFH* no matter the numbers brought to this battle. 

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Clan Battle: -DbD- vs DCBB  JUNE 13th - Results

14, June 2004

Once again the DCBB rose to the occasion against a lean and hungry        - DbD- Clan winning by a combined ticket count of 549 to 0. The total score points ran, DCBB at 588 to the -DbD- with 363.  We played 2 maps, Gazala then 73 Easting.  The 1st map was Gazala a 10 vs 10 on the -DbD- Clan server and -----

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Clan Battle: -DbD- vs DCBB  JUNE 6th

7, June 2004

The DCBB rose to the occasion against a very tough -DbD- Team winning by a combined ticket count of 178 to 92. The scores and frags were somewhat closer at: 494 to 418 and 398 to 370.  The winning difference was the DCBB held the Flags longer and more often. 
The first map played was Desert Shield, we were red and only played this map once because the -DbD- wanted to go on to El Alamein.  Desert Shield was by far the closest contest with an 8 to 0 ticket count win.  If we had been blue on this map I feel we would have won by a wider margin.
 

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Clan Battle: ~MotU~ vs DCBB  May 29th

25, May 2004

The DCBB has another scrimmage this coming Saturday nigh at 9:00pm ET on our battle Server.  We will be doing an 8 on 8 with the ~MotU~ Clan in 73 Easting & Gazala.  Same format, each map twice, once on each color.  Meet on TS 30 minutes before the match.  MATCH POSTPONED Till June 12th at 9:00pm

Clan Battle: <=FoF=>vs DCBB  May 22nd

20, May 2004

The DCBB will scrimmage with the <=FoF=> Clan this Saturday night at 9:00pm Eastern Time.  This match will be a 12 vs 12 in El Alamein Day2 and Gazala.  The event will take place on the DCBB Desert Combat Battle Server and the teams will play each map once Blue and once Red.
UPDATE: 23,May, 2004 Match was held on time, changes made include 10 vs 10 in El Alamein Day 2, this was the only map played. Start ticket count was 208.
DCBB Won as Red Team  (Tickets) 66
DCBB Won as Blue Team (Tickets) 139

The <=FoF=> Clan put up a great fight, Good Game <=FoF=>.  We will play the 2nd Map "Gazala" on Saturday June 5th.

Clan Battle: =D*R= vs DCBB  May 8th

8, May 2004

The DCBB will do battle tonight May 8th with the =D*R= Desert Combat Clan.  This will be the first time using our new Battle Server and we are all looking forward to it. =D*R= PFC hYpO and I worked out the details of the match and it looks like we will be playing two maps......

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New DCBB 24-Slot DC Game Server

8, May 2004

The DCBB is now a 2 server clan!  We have lived with our small 14 slot server for over a year and were some what limited in clan battles. Not anymore, we have a very powerful server on a main backbone to the net and will play our first clan match tonight on it. The new server is.....

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The DCBB is Looking For a Few Good Troopers!

9, April 2004

We are looking for a few good men, or ladies who are skilled in Ground, tank, and or fixed-wing air. Each player should be a total team player putting the team ahead of his personal glory.

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Battlefield Vietnam = Disappointment

19, March 2004 by Crabclaw

Foreword:
While the Claw is obviously in the sauce he sure has hit the nail on the head by saying what a lot of Gamer's, including myself were thinking. I thought his post should be seen in "DA NEWS & COMMENTARY" section.

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Interview With Frank DeLise from Trauma Studios

9, March 2004

Evil_Homer over at Planetbattlefield.com has posted a great interview with the main dude of the mod Desert Combat "Frank DeLise". It's a very good read and gives us all some insight into who, why, how, and where DC might be headed in the future.

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PUNKBUSTER! YOU HAVE TO LOVE IT!

6, March 2004

Today I paid a little visit at a Hackers forum and ROFLOL. The Punks are really screwed up over BF1942 PunkBuster global Bans. Here are some of the post from the Punks.

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IN COUNTRY, THE NAM!

28, February 2004

It's been over 30 years since the conflict in Southeast Asia ended, and to many of the gamers who will buy and play the game it will just be a game.  However there are some gamers who will experience flash backs while playing the new sequel to BF1942, BattleField Vietnam.  The generation of the Vietnam era will never forget what our country was like back in the late 1960's and early 1970's, it was not a time of great American patriotism.  It was however a time of reinventing a country and one's self.  We lost over 50,000 solders, even more wounded, and a sense of who we were as a country.  It would take another 20 years, and another generation of young men and women to remove the stigma of the Vietnam war from the American mentality.

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ONLY THE BEST FOR THE DCBB MEMBERS

 27, February 2004

Today the first files for downloading are available to the Brotherhood Members. Soon we will have every file, Desert Combat, BF1942, BF Vietnam, and other programs posted for your exclusive download privilege.

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Operation Flaming Dart, la Drang Valley 1965

 27, February 2004

Date Line November 14, 1965

Operation Flaming Dart was the first major battle to take place in Vietnam and occurred November 14th 1965 in the la Drang Valley between the 1st Battalion, 7th Cavalry VS. 66th NVA Regiment. Many of you might have read the book or seen the movie staring Mel Gibson titled "We were Solders", this map of BattleField Vietnam depicts this battle.
 

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Desert Combat .70 is it an Improvement?

- 8, February 2004

After playing many hours yesterday with 12 to 15 Brothers the answer is a resounding YES!  The game play is smoother overall in every map we played.  The areas in some maps which caused lag has been noticeably reduced.  All in all .70 is a great bug fix release for Desert Combat.  If I have one request from the DCDT it would be to fix the M1A1 MBT's ability to maneuver at least on par with the T-72.  As it stands now the M1A1 is inferior to the T-72, and given a choice most will take the T-72 in a heart beat over the M1A1.
The few FX sound changes and improvements are a defiant plus, and I love the sound of the 155mm shell as it passes over head.  A negative still is the no sound effects of being hit while in the Mobile Artillery, but now at least the health drops on the 1st hit, so watch your health meter.
The most noticeable, and most welcome change is the make over of 73 Easting.  A great armor and artillery map has moved to one of the best maps of Desert Combat and is an absolute pleasure to play. My only suggestion would be to take out the Scud.
I really don't know if the DCDT made any changes on the flight physics of the fixed wing aircraft but for a keyboard and mouse flyer it sure seems better to me.  All in all I give the .70 Desert Combat patch a five star rating.  Keep it coming DCDT we love ya!

Quick Fix For DC Menu Problem

- 1, February 2004

With the introduction of the BF1942 1.60 patch the scoreboard menu does not work.  Thanks to Zeuser - DCX you can now fix that problem.  Zeuser made the code fix's in the menu.rfa file, it works great, PunkBuster has no problem with it at all, and it's very easy to reverse if you want too.  Why the DCDT did not do this them selves I have no idea.
Here is what you do:
1)Make a backup copy of /DesertCombat/Archives/Menu.Rfa.
2) Unzip the new Menu.Rfa file into /DesertCombat/Archives
That's all there is to it, works like a champ.  You can get the FIX HERE.

DC will be releasing the .70 patch this coming Friday or Saturday which will officially fix the menu thing and hopefully other issues with DC not related to the BF1942 1.60 patch.
The biggest single problem I saw while playing yesterday is abuse of the new "kick Player" feature.  Now the Punks, and smackards are clicking like hell just to disrupt the game.  Sorry DICE this new feature will most likely be turned off on 99% of all servers.  All that work for nothing, you just did not think it through.  If you really want to add something to help, add the ability for server Admin's to move players from one team to the other.  Auto balance sucks because many clans and friends want to play together on the same team.

 

 

The New BF1942 Server GUI

- 10, January 2004

Very few BF1942 players know or understand outside of Server Admin's that one very important person is directly responsible for all the game servers available on-line today.  If the server Admin had to depend on using the game server supplied by DICE & EA I drought we would even have a third of the servers up we have now.  Who is this person and what did he do to give us so many BF1942 servers on-line today.    Read More!
SORRY WE LOST OUR FORUM!

 

Cheaters Placed On Notice: Your Days Are Numbered.

- 10, January 2004

Dice, and EA having contracted with Evenbalance to integrate Punkbuster directly into the Battlefield 1942 engine have placed the all to common Punk, or Cheater on Notice.  The day is close at hand where the Punks will not be able to use there map hack, no-fog hack, accuracy hack, wall hack and others while playing on most BF1942 game servers without getting caught and kicked from the server.  We of the DC-BandofBrothers are very excited about the up coming BF1942 1.60 patch which includes many new and exciting additions to include Punkbuster enabled game servers.  We also will be participating with other server Admin's in Black-Listing all known Cheaters.  This Black-List could extend to most every server on-line, which would seriously limit a cheaters ability to even play the game with or without his hack.  Yes, Punks, this means your days of cheating are almost over, and depending on what you do now could also mean your days of even playing BattleField 1942 are over as well.
So when is the new BF1942 1.60 patch expected?  Click the link and see.  Also we have a link to a resent interview with Tony from Punkbuster which will give you more incite to how Punkbuster works with BF1942.  enjoy!    Continue.
POLL: Will Punkbuster added to the BF1942 Engine Stop Cheating?
SORRY WE LOST OUR FORUM!